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Soul Reaper

What is Soul Reaper?

(Internship)  9/2019 – 12/2019

(Contract)  5/2020 – 7/2020 | Team Size: 7

Soul Reaper is a classic JRPG inspired role-playing game where you take on the role of the Soul Reaper: a powerful being with the ability to steal monsters' souls and then deploy them to fight for you in combat. The game contains a wide variety of creatures, tons of pieces of loot, breathtaking art, and intriguing tactical decisions as you craft the perfect squad of souls to lead to victory.

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Cutscene 

Implementation

One of my most time-consuming tasks working on Soul Reaper was implementing its cutscenes using Fungus. By the end of development, I had implemented all 100+ of the game's cutscenes into the build.

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Dialogue Writing

I was also responsible for writing the vast majority of dialogue found within the game totaling to over 100 unique interactions.

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QA Testing

Because of the team's small size, I also assisted the team in QA events hosted by GamePlay Space throughout Montreal. 

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Original Narrative

As the game's writer, I created the full plot of Soul Reaper along with detailed documentation allowing me to effectively communicate it to the other members of the team.

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Naming Creatures

When I first joined Power Level Studios, one of my initial tasks was to name many of the game's cast of creatures. To both rapidly name them and create interesting names, I used Latin roots to help me discover different words related to the creature's basic concepts. By the time I was done, I created 50 unique creature names.

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